Rob Newton

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Links

Education icon

Education

BS, Applied Computing Technology

Colorado State University • Fort Collins, CO
Aug 2007 → May 2011
Skills icon

Skills

  • Go
  • React
  • Typescript
  • PostgreSQL
  • MySQL
  • NextJS
  • Java
  • CICD
  • CSS
  • DDD
  • GCP
  • PubSub
  • Docker
  • Kubernetes
  • Terraform
  • Ruby
  • Automation
  • CSharp
  • Git
  • Illustrator
  • PHP
  • Javascript
  • AWS
  • Hardware
  • TCL
Volunteering icon

Volunteering

  • Mentorship Program

    Marcy Lab School • Remote
    Nov 2022 → present

    Bi-weekly meetings with a current student to help prepare them for their first job in Software Engineering.

  • Mentor

    Tabletop Mentorship Program • Remote
    May 2019 → Jul 2021

    Work with aspiring tabletop game designers to help them solve design problems, make industry connections, and keep them accountable so they can make progress towards their goals.

  • Mock Interview

    Marcy Lab School • Remote
    Mar 2021

    Perform a mock technical interview with a current student at the Marcy Lab to help prepare them for the real thing.

Experience icon

Experience

  • Staff Software Engineer • Games Team

    The New York Times • Remote
    Feb 2021 → present

    Lead architecture and implementation of tools and features for the Games Editorial Team. Developed a publishing pipeline for content and the infrastructure for serving that content to users at scale. Development of an editorial workflow for editing and testing puzzles. Developed an OCR PDF parser for automating part of the crossword submission process. Documented and improved the team's development environment using tools that helped us better match production locally. Lead migration of services from App Engine to Kubernetes. Member of the Game Design Working Group, Games DEI Steering Committee, and NYT Tech Mentorship Program.

  • Founder

    Coin Flip Games • Remote
    Jan 2013 → present

    Digital-turned-analog game design. Created many digital games for multiple platforms using Unity3D and Löve2D. Pivoted to tabletop game design in 2016. Several designs have been published or are pending publication: Shuffle Grand Prix, Sonora, Mix Tape, and It's a Spork. Development of prototypes using Ruby/Squib.

  • Senior Software Engineer • R&D Team

    Research Square • Remote
    May 2015 → Feb 2021

    Developed a manuscript submission workflow for researchers on a Preprint platform. Designed and implemented a editorial workflow to pair with the submission workflow for splitting up work assignments. Automated collection and curation of manuscript data from many remote sources. Also rewrote payments and invoicing system for customers using many different payment methods based in non-US locations (China, Brazil, etc).

  • Software Engineer

    Geographic Research • Remote
    Nov 2013 → May 2015

    Backend development on spatial demography software including feature development and automating data pipelines. Some frontend development on internal tooling as a part of the data pipeline.

  • Software Engineer

    Total Benchmark Solution • Fort Collins, CO
    Apr 2012 → Nov 2013

    Development of tooling to collect and analyze hospital and patient encounter data in a secure and compliant way. Created visualization and reporting tools by collaborating with statisticians.

  • Show more
  • Electrical/Hardware Engineer II

    Synova • Fort Collins, CO
    Jan 2012 → Mar 2012

    Configuration and testing of prototype workstation PCs.

  • Software Engineering Intern

    Hewlett-Packard • Fort Collins, CO
    May 2008 → Oct 2011

    Configuration and testing of prototype workstation PCs. Also implemented a semi-automated inventory system for tracking internal assets. Developed automation tools for running benchmark applications.